package worldinruin.resources;

public enum Panels {
	
	FRAMEVIEWCARDSTACK,
	GAMEVIEWLEFTCARDSTACK,
	GAMEVIEWRIGHTCARDSTACK,
	
	MAINMENUPANEL,
	CREATENEWGAMEPANEL,
	GAMEVIEWMAINPANEL,
	
	BUILDPANEL,
	DIVIDETROOPSPANEL,
	SELECTEDBUILDINGPANEL,
	TRAINSOLDIERSPANEL,
	EMPTYTILEINFOPANEL,
	TROOPSSELECTEDPANEL, 
	TROOPPANEL,
	
	MAPPANEL,
	
	BATTLEMAINPANEL,
	BATTLECOMMANDPANEL
	
	
	
	
	/*// Cardstacks
	public final static int FrameViewCardStack = 1;
	public final static int GameViewLeftCardStack = 2;
	public final static int GameViewRightCardStack = 3;
	
	// Main panels
	public final static String MainMenuPanel = "mainMenuPanel";
	public final static String CreateNewGamePanel = "createNewGamePanel";
	public final static String GameViewMainPanel = "gameViewMainPanel";

	// Gameview sub panels
	
	// Left cardstack panels
	public final static String ActivePlayerPanel = "activePlayerPanel";
	public final static String BuildPanel = "buildPanel";
	public final static String DivideTroopsPanel = "divideTroopsPanel";
	public final static String SelectedBuildingPanel = "selectedBuildingPanel";
	public final static String TrainSoldierPanel = "soldierPanel";
	public final static String TroopsSelectedPanel = "troopsSelectedPanel";
	public final static String EmptyTileInfoPanel = "emptyTileInfoPanel";
	public final static String TroopPanel = "troopPanel";
	
	// Right cardStack panels
	public final static String BattleMainPanel = "battleMainPanel";
	public final static String MapPanel = "mapPanel";
	*/
}
